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Portable Multifunction Device


Drawings

Brief Description:

Figure 1 illustrates a portable multifunction device having a touch screen in accordance with some embodiments.

Detailed Description:

Figure 1 illustrates a portable multifunction device 100 having a touch screen 120 in accordance with some embodiments. The touch screen optionally displays one or more graphics within user interface 102 (UI). In this embodiment, as well as others described below, a user is enabled to select one or more of the graphics by making a gesture on the graphics, for example, with one or more fingers 104 (not drawn to scale in the figure) or one or more styluses 106 (not drawn to scale in the figure). In some embodiments, selection of one or more graphics occurs when the user breaks contact with the one or more graphics. In some embodiments, the gesture optionally includes one or more taps, one or more swipes (from left to right, right to left, upward and/or downward) and/or a rolling of a finger (from right to left, left to right, upward and/or downward) that has made contact with portable multifunction device 100. In some implementations or circumstances, inadvertent contact with a graphic does not select the graphic. For example, a swipe gesture that sweeps over an application icon optionally does not select the corresponding application when the gesture corresponding to selection is a tap. 

Device 100 optionally also includes one or more physical buttons, such as “home” or menu button 108. As described previously, menu button 108 is, optionally, used to navigate to any application 136 in a set of applications that are, optionally executed on device 100. In some embodiments, the menu button 108 includes a fingerprint sensor that identifies a fingerprint on the menu button 108. The fingerprint sensor is optionally used to determine whether a finger on the menu button 108 has a fingerprint that matches a fingerprint used to unlock the device 100. Alternatively, in some embodiments, the menu button is implemented as a soft key in a GUI displayed on touch screen 120

In one embodiment, device 100 includes touch screen 120, menu button 108, push button 110 for powering the device on/off and locking the device, volume adjustment button(s) 120, 114 114, head set jack 116, and docking/charging external port 118. Push button 110 is, optionally, used to turn the power on/off on the device by depressing the button and holding the button in the depressed state for a predefined time interval; to lock the device by depressing the button and releasing the button before the predefined time interval has elapsed; and/or to unlock the device or initiate an unlock process. In an alternative embodiment, device 100 also accepts verbal input for activation or deactivation of some functions through microphone 132. Device 100 also, optionally, includes one or more contact intensity sensors 128 for detecting intensity of contacts on touch screen 120 and/or one or more tactile output generators 130 for generating tactile outputs for a user of device 100. 


Parts List

100

portable multifunction device

102

user interface

104

one or more fingers

106

one or more styluses

108

menu button

110

push button

112

volume adjustment button(s)

114

Subscriber Identity Module (SIM) card slot

116

head set jack

118

external port

120

touch screen

122

speaker

124

optical sensor

126

proximity sensor

128

one or more contact intensity sensors

130

one or more tactile output generators

132

microphone

134

Accelerometer(s)


Terms/Definitions

one or more graphics

one or more contact intensity sensors

unlock process

power

contact

one or more physical buttons

rolling

embodiment

external port

device

touch screen

Subscriber Identity Module (SIM) card slot

user

soft key

one or more swipes

Subscriber Identity Module

corresponding application

fingerprint sensor

button

Accelerometer(s)

inadvertent contact

verbal input

detecting intensity

portable multifunction device

one or more styluses

right

one or more taps

fingerprint

head set jack

tactile outputs

others

volume adjustment button(s)

gesture

one embodiment

alternative embodiment

depressed state

applications

one or more tactile output generators

microphone

selection

figure

finger

implementations or circumstances

embodiments

swipe gesture

activation or deactivation

graphics

example

user interface

push button

application

screen

menu button

contacts

application icon

predefined time interval

one or more fingers

functions